Clicking on an extinguisher that you’ve already emptied recently in that play session will do nothing. Unlike fire alarms, there’s no visual indicator of if you’ve emptied an extinguisher already, which makes replaying levels a little trickier. Make sure to click on them four times in a row. If you completely empty every fire extinguisher in the game, you’ll get an achievement. Clicking on them four times will empty the extinguisher completely, signaled with a wheezing sound on the final click. Clicking on them once makes them shoot a puff of white chemicals. These alarms don’t set anything off, they appear to be broken in-universe… but if you pull every alarm in the game, you’ll get an achievement!įire extinguishers are mounted on the walls throughout the game, also at roughly light switch-level. This is handy to keep track of which ones you’ve already pulled. Even if you reset from your checkpoint or come back to the level another day, it’ll stay down. Once you’ve clicked on a fire alarm, the handle will go down and stay down. These may look like secrets at first, but they have no handle and cannot be interacted with: ignore them.) (I say this so you will not confuse them with similar square things mounted up near the ceiling. They all have a T-shaped handle and are mounted on the wall at about the level you’d find a light switch. Fire alarms are small squares mounted on the walls throughout the game.
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